Luna::RHI::fill_compute_pipeline_state_desc_from_compile_result
void fill_compute_pipeline_state_desc_from_compile_result(ComputePipelineStateDesc &desc, const ShaderCompiler::ShaderCompileResult &compile_result)
Fills cs, metal_numthreads_x, metal_numthreads_y and metal_numthreads_z properties of ComputePipelineStateDesc using shader compile results.
Parameters
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out desc
The compute pipeline state descriptor to fill.
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in compile_result
The compile result used for filling the descriptor.